Imagine how cool it would be, if going to school would mean only experiencing nice, predictable environment, welcoming attitude and interesting lessons? But reality, unfortunately is far from this – every day thousands of children in Latvia experience stress and other aspects of behavioral disturbances, not being able to swiftly adapt to the new environment.
Not only going to new places, but simply attending school is a huge problem, especially for children in the Autism Spectrum.
The Autism Society of Latvia is aimed to encourage the design of a new approach, that would aid to get used to new environments though immersive tech – virtual reality headsets with specific social scenario, teaching how to overcome stress in a fun and entertaining way. (Autism Society of Latvia)
A solution to children with autism spectrum wins the virtual reality hackathon
Team: Marina Petrakova (project manager), Lukass Dzalbs (developer), Siim Soonsein (3D-art), Edza Polis (3D-art, testing), Aivars Ivanovs (3D-art), Eriks Dou (developer).
My role: Level design (helping out Aivars), but also helped working with game actions and challenges, preparations for the pitch (fact search, business model, roadmap). This was my first game jam, I didn't have any experience, so I tried to help out with anything I can. That event triggered me to start learning game engines :)
Tools I used: Sketchup, Blender