Self-subsistance Game

Strongly narrative-based explorative walking simulator with atmospheric horror touch.


The development of this game started during Game Wave Festival in Jurmala (Latvia) September 2021. Quietly developing it since. 


Team (Box of Denial)

Yogini Mauree (Art Director, the idea) 

Mari-Anna Leppasson (Writer / Sound Designer)

Siim Soonsein (Developer)