Self-subsistance Game
Strongly narrative-based explorative walking simulator with atmospheric horror touch.
The development of this game started during Game Wave Festival in Jurmala (Latvia) September 2021.
Team (Box of Denial)
Yogini Mauree (Art Director, the idea)
Mari-Anna Leppasson (Writer / Sound Designer)
Siim Soonsein (Developer)
Walkthrough of introductory level
Walkthrough of introductory level