Self-subsistance Game

Strongly narrative-based explorative walking simulator with atmospheric horror touch.


The development of this game started during Game Wave Festival in Jurmala (Latvia) September 2021. 


We worked on this project until December 2022. Since then has been on hold :)

Not discontinued, yet.


Team (Box of Denial)

Yogini Mauree (Art Director, the idea) 

Mari-Anna Leppasson (Writer / Sound Designer)

Siim Soonsein (Developer)